![]() In 1994, MacPlay released their own version of Wolfenstein 3D, programmed by "Burger" Becky Heinemann. These changes were not carried over to the Jaguar or 3DO ports - they were uncensored like all other versions of Wolf3D. ![]() Further changes were made to the SNES version to comply with Nintendo's censorship guidelines, specifically the removal of all blood, changed actors for the dog and Hitler, and Nazi imagery. A few other changes were made as well, such as changing Gretel Grosse, Otto Giftmacher, and General Fatface to Trans Grosse, the Ubermutant and the Death Knight. Due to system limitations and changes in the engine, instead of including all 60 levels in their entirety, 30 levels were selected and then condensed to accommodate the SNES' lower memory. These levels were originally developed by id Software for their SNES port of Wolf3D. This is also known as The Claw of Eisenfaust in the Japanese version of Wolfenstein 3D. ![]() It is made up of 30 condensed levels selected from the PC set, edited mainly to fit the limitations of the SNES. Second Encounter, also known as Original Encounter, is the official name for the map set used by the SNES port of Wolfenstein 3D, as well as the Mac, Jaguar, 3DO and Apple IIGS ports.
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